Name: Level Pickup Setup
Use : To automate the process of:
User : Unreal artist
Language : python
This is a personal project that combines explorations into UMG, interaction with world objects and py/qt. The purpose is to automate the workflows of importing assets, creating game assets and distributing assets in a level based on user input.
(WIP)
Name: Unreal Python Dev-kit
Use : To make using python in unreal easier
User : Me
Language : python
This started out of frustration as the Unreal Python API documentation was often confusing and out of date. I initially found that looking directly at dir(unreal.<module name>) provided a lot more accurate information. However, even though it provided much more accurate information it was also time consuming. This personal project started as a way to expose data for unreal modules in Unreal quickly and easy to parse.