Unreal

Name: Level Pickup Setup

Use : To automate the process of: 

  1. importing pickup assets
  2. creation of game assets
  3. distribution of game assets in a level based on user input

User : Unreal artist

Language : python

This is a personal project that combines explorations into UMG, interaction with world objects and py/qt. The purpose is to automate the workflows of importing assets, creating game assets and distributing assets in a level based on user input. 

(WIP)

Name: Unreal Python Dev-kit

Use : To make using python in unreal easier

User : Me

Language : python

This started out of frustration as the Unreal Python API documentation was often confusing and out of date. I initially found that looking directly at dir(unreal.<module name>) provided a lot more accurate information. However, even though it provided much more accurate information it was also time consuming. This personal project started as a way to expose data for unreal modules in Unreal quickly and easy to parse.